A-Frame VR Tutorial
- Open a code editor (VS Code, Sublime Text, or Notepad++)
- Create a new file named index.html
- Add the A-Frame library in the <head>:
Inside the <body>, add the <a-scene> element. This is where all VR objects live:
A-Frame uses an <a-assets> block to preload images, models, and sounds.
To create a skybox background:
This wraps the entire scene in the clouds.jpg texture.
We'll add a large plane and texture it with sand:
- rotation="-90 0 0" makes the plane flat
- scale="100 100" enlarges it
- repeat="8 8" tiles the sand texture
Now let's add two boxes that spin and move up/down.
Rotation Animation
Makes boxes rotate continuously
Up/Down Animation
Makes boxes bounce up and down
- Save your file as index.html
- Preview from HTML editor
- Click and drag to look around the VR scene
- (Optional) Use a VR headset to experience it fully
Summary
Step 1
Set up HTML & load A-Frame
Step 2
Create <a-scene>
Step 3
Load textures in <a-assets>
Step 4
Add sky
Step 5
Add ground
Step 6
Add and animate boxes