Malta WWII Virtual Museum — Work in Progress
Work in progress Design & Development · 2026

Malta WWII
Virtual Museum

1940
1945

An immersive WebXR corridor experience walking visitors through eight chapters of Malta's wartime history accessible in any browser or through a VR headset, without installation.

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The Concept

A corridor through living history

Visitors walk through a 3D corridor museum, moving from room to room across eight chapters from Italy's declaration of war in June 1940 to liberation in May 1945.

Built with A-Frame and WebXR, the experience runs on desktop, mobile, and standalone VR headsets. No app. No installation. Just a browser or a Meta Quest.

This project sits at the intersection of WebXR, heritage education, and GenAI-assisted development a proof of concept for what open-web immersive technology can do in cultural and civic contexts.

8
Historical chapters
1940
Year the siege began
316
km² — size of Malta
GC
George Cross awarded 1942
📽 Live walkthrough · WIP build

Build status

What's been built. What's coming.

The museum environment, navigation, and core VR systems are functional. Content integration and optimisation are the current focus.

Completed

  • Full 3D corridor with period lighting & architecture
  • Eight themed sections with information panels
  • Archival imagery and video screens per section
  • Porter intro video at entrance
  • Meta Quest VR — snap-turn, blink teleport, laser pointers
  • Desktop & mobile navigation (WASD, mouse, touch)
  • Custom wall collision system
  • Background period music with fade control
  • Minimal gaze cursor visible only on hover

In progress

  • Video content integration & audio sync per section
  • Performance optimisation for standalone Quest
  • Accessibility refinements
  • Language localisation

Technology stack

A-Frame 1.6 · WebXR · aframe-extras
Three.js VideoTexture · Custom JS components
Meta Quest · Desktop · Mobile

Building this as both a personal project and a working proof of concept, I explore the potential of WebXR within heritage and educational contexts in collaboration with GenAI demonstrating how fostering creativity, logical thinking, and problem-solving remains fundamentally a human-driven activity.

nocilla.org · Malta WWII Virtual Museum Work in progress · 2026